2009-03-01

March '09.1

The month of February passed by in a blur. I completed my Design class and spent far too much time making sure my final looked as good as I could make it, considering the due date was a day earlier that I had anticipated. I'm in the second week of my Perspective course, and have started off on the wrong foot with my instructor, who probably thinks me a moron for the simple mistakes I've made in such a short amount of time. My only true, albeit weak, excuse is that I was busying myself with the Udon Dark Stalker Tribute contest. With school and work keeping me predominately occupied, I had gotten behind in my fan art for the contest submission, so I had to pull a last-minute-stay-up-late-and-slack-on-my-homework week in order to make the deadline. Now I'm back to busting my chops drawing boxes in two point perspective to perk up my grade.

I picked up the new Gears of War novel the other day, and I have to say that I'm pleased with it, and mildly impressed considering it's based off of a video game. Besides, it's nice to see what happened before the first game, as well as the events that transpired between the first and second game after the Lightmass bomb detonated.

I've also had the chance to play through the first bit of Ar Tonelico and am enjoying that, as well. The voice acting isn't the greatest, but there are few games that do a good job that way. I like the story line so far; it takes place in the future after the world has been destroyed twice (first by humans, and a second time by artificial life), and is being threatened a third time by manifestations of computed data called Viruses.

A couple of weeks ago, I took a look at the Oneechanbara game for the 360, Bikini Samurai Squad. I enjoyed it enough (nothing like hacking away the undead with a katana), but was disappointed with the overall appearance of the game. Sure, it's made for men who want to see some skin, and the game literally begins with a shower scene, but the breast physics were horrible, and the models weren't as good-looking as I would expect from a next-gen game. It was fun to slice through a few levels, but even killing zombies got old, especially when your character berserked out (she'll do that when she gets covered in blood) and rapidly started loosing health with no way of stopping it. Sorry, but if your looking for a "breastacular" game with some better jiggle physics, play Soul Calibur 4. Ivy's got enough for everyone.

Oh, and for the record, it's pronounced oh-nay-chahn-baa-rah, not won-chen-bara. It's Japanese for Big Sister Sword Fighting.

Most of my gaming time, little though it is, has been devoted to Street Fighter 4. Fun, fast-paced, and beautiful. I highly recommend it to any fighting game fan. Some of the voice actors made me wince when I heard them (I had to put Chun Li in Japanese), and it was very odd hearing them speak English, as all of SF games have only been in Japanese up to this point. The movie that came with the collector's edition of the game was...not great, but good, I suppose. It featured only a handful of the characters and left you hanging, but the animation was nice, and the story was decent.

Aside from homework, drawing, reading, and minor gaming, I've been thinking up new cosplay ideas. I've just bought shoes to use for my Linna hardsuit costume, and I've been playing around with paper mock-ups for a potential Pooco cosplay, as well. I've even found those goggles!

Well, here's hoping for a good March!

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