2010-02-03

February '10.1

Alas, I was unable to finish my Pocco cosplay in time for Ohayocon, but fear not (those who care), for I am hoping to attend Tekkoshocon in a few weeks where I plan to debut my costume. My facebook album is constantly being updated with pictures from my WIP sewing excursions, and I'd like to compile the highlights into a nice collage for Deviant Art. More on that later, though.

Ohayocon itself was a lot of fun. I was introduced to the popular Ouran High School Host Club and enjoyed that, and became interested in this whole fashion thing called Steampunk. I'm currently thinking of possible Steampunk costume ideas, but that will have to take a backseat to the Pocco cosplay. We went to an intense Pokemon vs. Digimon panel where we debated the differences in the two shows and generally had a screaming match trying to prove one another wrong. I was on the Digimon side, of course, and at the end of the panel, I talked to the couple that had organized it, and showed them my tattoo (Kari's crest of light)...which the girl took a picture of and posted online. I am amused by this.

In the last month, I was able to play a few new games. Bayonetta has proven to be much better than expected; in fact, I could hardly put the game down. This surprised me since I was expecting an everyday shooter/Devil May Cry rip-off. What I got was a fun, over-the-top game that didn't really take itself seriously. The combat is fast-paced (to the point where if you're watching someone else play, you can't keep up) but fluid, and you can purchase new move and weapons as the story progresses, which is always a plus in my book. The story is well-written and keeps you interested without bogging down gameplay, and Bayonetta herself is likable.

A Boy and His Blob is much different, and while not as spectacular, it provides its own variety of fun. The art is beautiful and the animations are nice, and the puzzles are a bit simple, but it's nice for taking some time out and just enjoying yourself.

Mad World is easily one of the most vulgar, brutal, and bloody games I've ever played. It's a nice game to take your rage out on, and not for the faint of heart. The soundtrack, commentary, and characters drop the f-bomb every step of the way, using it like a verb, noun, adjective, and whatever else. If you can get past that, throwing people into jet engines, jabbing stop-sign poles into skulls, and repeatedly lifting bodies into spike-laden walls (they censored their own trailers), then I suggest giving it a shot. The art is unique, and I've known some people that can't get the hang of an all black and white game, but I find it almost refreshing in a world that seems to only accept realistic graphics.

Most recently, though, my newest obsession has been Natsume's Book of Friends (Natsume Yuujinchou), an anime/manga that tells the story of Natsume, a high school boy able to see yokai/spirits/demons around him and how he interacts with them. I know that it sounds like any other anime within that genre, but this one stands out. It's heartwarming and moving in places, goofy at times, but well-animated with great characters. I'm hoping that it comes to the states and becomes more popular, because as it is now, there's only one manga published, and the anime is only available subbed online.

In other news, school is still progressing nicely along. I'm enjoying my current class and the way it's making me think of more technical things gameplay-wise. I'm anxious about my course that begins in a couple of weeks, though; animation is not one of my fortes, but it will be nice to learn more and hone my skills.

Anyway, I've been working on several pictures and would like to think that my Deviant Art page will not be neglected for much longer. I haven't posted anything new there for months, and I've realised just how little I've been drawing. I'd like to make up for that. But we'll see.

No comments: